ERNEST CLINE
Tuesday, April 19, 7 p.m., free
Flyleaf Books, Chapel Hill

Regrettably, Ernest Cline will not be driving his DeLorean when he comes to Flyleaf Books for the paperback release of his 2015 novel, Armada. But he did take the stainless steel, gull-winged car, immortalized as a time machine in Back to the Future, across the country behind his 2011 debut, Ready Player One.

โ€œI put about seven thousand miles on it, and itโ€™s a thirty-year-old car,โ€ he says by phone from his home in Austin, Texas. โ€œThereโ€™s only about four DeLorean repair shops left in the country, so I barely made it through my last tour. They look awesome, but theyโ€™re not the most practical for long road trips.โ€

Cline had the grill fitted with a pulsating LED display, ร  la Knight Rider, and the doors decked with Ghostbusters logos. He added proton packs and neutrino wands to the back, not to mention an oscillation overthruster from The Adventures of Buckaroo Banzai Across the 8th Dimension.

It suffices to say heโ€™s a child of the eighties. And heโ€™s made it pay.

The award-winning Ready Player One might be the single most validating literary work for anyone ever accused by parents of wasting time striving for extra lives in a Nintendo game. In the bookโ€™s desolate, overpopulated future, our hero finds his only refuge in the OASIS, the immersive virtual reality where everyone games, works, and goes to school. Its late creator has woven in an elaborate contest based on eighties trivia, and a breakthrough leads to a frantic race to the heart of the game. Necessary skills include surviving a Dungeons & Dragons dungeon and remembering all of Matthew Broderickโ€™s lines in War Games.

โ€œThat was the decade when I formed my worldview, saw all my favorite movies, and played all my favorite games,โ€ says Cline, who also cowrote the Star Warsยญยญ-based caper Fanboys. โ€œIt was kind of like a golden age: the birth of arcade culture, the rise of home computers and video game systems. Iโ€™m continually shocked that as many people are interested in the things that Iโ€™m interested in.โ€

Armada is another video-games-based adventure story, where a high school student discovers that the online game heโ€™s obsessed with is actually a covert training simulation for defending Earth against a real alien invasion.

โ€œItโ€™s the natural fantasy of everyone whoโ€™s ever played a video game,โ€ Cline says. โ€œWhat if it had some real-world value? Theyโ€™ve been doing that since 1982, when the U.S. Army bought Atariโ€™s Battlezone, and now video games are a hugely successful recruiting technique for the military. So itโ€™s a fantasy, but itโ€™s based on things from real life.โ€

Armada pays homage not only to video games but also to science fiction in general, with influences ranging from The Last Starfighter to classic Robert Heinlein novels like Have Spacesuit, Will Travel.

โ€œIn the late seventies and early eighties, there was so much science fiction,โ€ Cline says. โ€œSpace Invaders came out in arcades around the same time Star Wars was in theaters. It was such a part of childhood to build a spaceship out of couch cushions and watch Buck Rogers on TV.โ€

The film rights to Armada sold before the novel was written. Production has already begun on a film version of Ready Player One, directed by no less an eighties titan than Steven Spielberg, with filming scheduled to start in London in late June.

โ€œIt turns out heโ€™s a huge fan of the book, and has taken a lot of trouble to bring the adaptation back around to my novel. Itโ€™s the most flattering thing thatโ€™s ever happened to me in my life,โ€ Cline says. โ€œHis films were a huge reason I wrote this book, and are referenced in it, and itโ€™s because of him that theyโ€™re able to get the rights to use footage referred to in the book.โ€

But is there such a thing as too many sequels, homages, and remakes? Cline doesnโ€™t think so.

โ€œ[The studios] havenโ€™t made as many fun SF adventures since the eighties, and I think thatโ€™s why Star Wars: The Force Awakens was such a big hit,โ€ he says. โ€œIt kind of harkens back to the action-faring space adventure from that time. I donโ€™t think thereโ€™s any shame in drawing on whatโ€™s come before, or building on an existing universe.โ€

Though itโ€™ll be a few years before one of Clineโ€™s books hits the big screen, you do have a chance to play Phaรซton, a formerly fictional eighties-style arcade game featured in Armada, which has now been brought to life as a browser game. If you can set the high score, you can win an Oculus Rift as the grand prize.

It might not be a DeLorean, or a chance to fight real aliens, but the virtual reality visor will move you one level further into the kind of virtual fantasy world Cline writes about, no quarters required.

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